So I'm 'playing' with the SketchUcam features .... and trying to get around a few quirky aspects (I find). I have not generated the G-code, so end result is not guaranteed.
Instead of using 'folds' to mill the folds (!), which requires some work with the 2D layout, I have used 'pockets' and then deleted some of the generated tool paths. Same type of tweak with the other areas which are only at 25% depth (the nut areas of the control switches, the grooves which help hold a piece of plexiglass for the controller, ...)
I have an issue with the myOX logo. The bit size is a tad smaller (so OK) ... However, SketchUcam seem to have a problem with either the surface, the curvey trace, the relative tight space, ... or just having that shape within an other which is within a third (the panel face). The follow trace works, but I need to offset inward to stay within the limits. SketchUp has trouble with that ... Maybe I should of worked with a scaled up design and ,when it's all done, shrink it back to true dimension ?
I'll figure it out ... In the mean time, I'm testing a few more behaviours of the SketchUcam plugin with a design for a cutting board (a happy pig !)
myOX Y gantry plate bent plexiglass dust shield v1b000
This is a plexiglass shield to house the controller board and protect it and stepper from dust/chips